Let’s Argue: Game ConservationLet’s Argue: Game Conservation
Nearly a decade and a half ago, Sony engineers working on the PlayStation 2 were hit by inspiration.
Nearly a decade and a half ago, Sony engineers working on the PlayStation 2 were hit by inspiration.
What a catastrophe. The SimCity launch has been pretty amazing to watch- a train wreck in slow-motion. Ben and I asked ourselves what Maxis should do now, and this is
Well, it’s been some work, but we’re finally ready to open our doors to the public. Welcome to Scanline Media.
Joe Danger, career stuntman, has certainly made a name for himself over the past few years. His charming motorbike feats on home consoles offered an approachable but challenging platforming experience
My favorite games on the iOS App Store continue the trend that Nintendo’s Wii started in 2006; they utilize simplistic, natural controls to create engaging experiences that almost everyone can
The cardinal sin of adventure games is the “MacGyver”, where players are forced to piece together two unrelated objects to solve a problem. While making gamers think outside the box
Most puzzle games on the iOS platform are built to be time-killers, nothing more than simple little experiences that make your wait for the morning commute a little more bearable.
With all of the high profile titles that released throughout this year, and 2011 coming to a close, it’s easy to forget that Dead Space 2 came out in January.