Review: McPixelReview: McPixel
The cardinal sin of adventure games is the “MacGyver”, where players are forced to piece together two unrelated objects to solve a problem. While making gamers think outside the box
The cardinal sin of adventure games is the “MacGyver”, where players are forced to piece together two unrelated objects to solve a problem. While making gamers think outside the box
It’s happened again, hasn’t it? Another system, freshly released and dying for good software, has an interesting looking new IP, and everyone decides that it must be that system’s “Killer
I pressed the eject button on my PS3, and pulled out the disk contained within. BlazBlue: Continuum Shift. Its presence in my PS3 had been constant for weeks- despite the
You’ve walked a thousand miles, slain a million foes, and finally, the world is safe. It’s okay to lay down your sword, because justice has been served, and evil has
Let’s cut the suspense- Skullgirls is a letdown. It’s a project of big dreams, and it would be a hell of an understatement to say that it didn’t quite reach
Is there anything like the rush of a really good fight? Whether in an arcade or in your living room, playing Street Fighter or Tekken, there’s something at the core
The PS2, a lot of gamers would agree, had the best library of any console yet.
Most puzzle games on the iOS platform are built to be time-killers, nothing more than simple little experiences that make your wait for the morning commute a little more bearable.
With all of the high profile titles that released throughout this year, and 2011 coming to a close, it’s easy to forget that Dead Space 2 came out in January.