Neutral Game Episode 20 - The Spectator Experience
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Another Evo has come and gone, and in its wake, Miodrag and Six contemplate what makes a good watching experience in a fighting game. Mechanics, presentation, commentary, community: all this and more combines, often in unexpected ways, to produce great spectator experiences. Plus: the duo comment on a few high profile Evo incidents, and their implications.
Unfortunately, Six’s audio is rough due to some technical difficulties. It shouldn’t recur, and we’re sorry! You can contact Six on Twitter at @sixdettmar, and Miodrag at @MDKII. We’ll see you again in a month.
Stop the presses! Nick and Colin threw everything out the window to rush to deliver this special update on… an update. Ranked matchmaking is about to go through a lot of
The role of mobile armors in Gundam is always interesting. What does a machine gain by discarding its human-like form? It can indicate determination, or amorality, or y’know, all sorts