Hey how do you think they programmed the OS of this thing? I mean the information we have on it says the reason it’s so fast is not because its verniers are better or anything, it’s because it’s more efficient. Which is probably down to system management, right? Maybe the OS. I would like to learn about whoever coded it. I guess I’m saying I’d like to learn about the Code of Hambr-
It was about mice, by the way, not squirrels. My mistake. I mean the guy ran around for ten episodes with a chicken leg in his mouth, I’m not putting him anything past him.
If you want to find us on Twitter, Dylan is @lowpolyrobot and Six is @sixdettmar. Our opening theme is the Hangar Theme from Gundam Breaker 3, and our ending theme for this episode is Hoshizora no Believe by Mami Ayukawa from Mobile Suit Zeta Gundam. Our podcast art is a fantastic piece of work from Twitter artist @fenfelt. Want to see a list of every unit we’ve covered from every episode, including variants and tangents? It’s right here.
MAHQ Links
Twitch Page (Gundamn! @ MAHQ recording live Thursday June 9th 7pm PST/10pm EST)
Chaos Theater Redux: Chrono Cross
Chaos Theater Redux: Star Trek: The Motion Picture
Units discussed:
RX-139 Hambrabi
RX-138 Hambrabi
RX-139 Hambrabi ECR/AWACS “Hammerhead”
ARZ-139 Non-Brabi
RX-139 Hambrabi Mk-Ib “Vampire”
RX-139BAN Hambrabi Suban