Another Evo has come and gone, and in its wake, Miodrag and Six contemplate what makes a good watching experience in a fighting game. Mechanics, presentation, commentary, community: all this and more combines, often in unexpected ways, to produce great spectator experiences. Plus: the duo comment on a few high profile Evo incidents, and their implications.
Unfortunately, Six’s audio is rough due to some technical difficulties. It shouldn’t recur, and we’re sorry! You can contact Six on Twitter at @sixdettmar, and Miodrag at @MDKII. We’ll see you again in a month.