Patchwork

For the last few months, I engaged in a ritual where the results were always the same; I popped in Battlefield 4 and played a handful of matches before it crashed my PS4, abandoned the experience I earned or randomly booted me out. I’d abandon my session out of frustration, but I always felt compelled …

More

Review: OlliOlli

Grind. Bail. Again. Kickflip. Wipeout. Again. Five-Oh. Asphalt. Again. The sound you hear is a man attempting to perfect his latest run in OlliOlli. Most players would spit in eldritch tongues after failing one too many times, but he seems unfazed by the number of score streaks ended by one pesky potted plant. His relentless …

More

Aborted Impressions: Tekken Revolution

Before they retired to the shady halls of Dave and Buster’s, the arcades were technological wonderlands for kids and adults alike. From shooting Die Hard-esque villains with plastic light guns to racing in NASCAR as “DAYYYYYYTOOOOOONAAAAAA!” blared in your ears, the arcade offered a wealth of 5-10 minute attractions in a sea of bleeps and …

More

The Least of Us

It was a bittersweet moment earlier this year when I received God of War: Ascension as a birthday gift. It was a very considerate gift, and I was extremely grateful for it, but just earlier the same day I’d been listening to the Giant Bombcast as they ripped the game a new asshole for being …

More

Skullgirls: Proof of Concepts

Fresh bit of news from the Skullgirls front– Lab Zero has created video demonstrations of how some of the more outlandish of the proposed DLC characters might work. These demos are made using existing assets, so they may look a little sloppy, but they get the point across, and should help anyone who contributed (or …

More