Ben and Colin Explore Arcanum: Part 6

Colin: In the end, good will always triumph, because no one even wants to talk to evil. It’s a hard lesson to learn, but Arcanum taught it to me in short order when I decided to start a second, evil playthrough. An early dialogue choice slid my alignment meter to -1 (it goes from -100 …

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Ben and Colin Explore Arcanum: Part 5

Ben: After weeks of following the main quest as closely as I could, something rather unexpected happened: Joachim, Virgil’s mentor, decided to stop sending me from inn to inn and declared that he would find me instead. I told my party to wait in the town for a few days, but Joachim never arrived, nor …

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The Nuclear Option

When I published my Spelunky review some time ago, a frequent and vocal reader accused me of essentially wasting his time. He said I wasn’t saying anything that hadn’t been said by others, and therefore the article was pointless- had no reason to exist. I saw some of what motivated him to say this- on …

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Only If: A Comprehensive Review

Written by guest writer and tolerated acquaintance of the site, Shane Raymond. You can check out his previous guest article on Splinter Cell here. In 1969, On Death and Dying was written by the famed Swiss-American Psychiatrist Elisabeth Kübler-Ross. This book features the Kubler-Ross model, or what is now known most commonly today as the …

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Ben and Colin Explore Arcanum: Part 3

If you missed the second part, you can find it here. Ben: Surprise, surprise: those jokers down at P. Schuyler and Sons were up to no good after all! As Colin pointed out to me after the fact, there’s no indication that any of the sinister rumors floating about their famed jewelry studio were true, …

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Ben and Colin Explore Arcanum: Part 2

If you missed Part 1, you can find it here! Colin: Arriving in Arcanum’s first major city, Tarant, is a crash course in what to expect from the game. A cursory tour of town makes it appear huge and empty- a bunch of same-looking buildings on streets that seem to stretch for miles, with generic …

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Ben and Colin Explore Arcanum: Part 1

Colin and Ben journey into the steampunk lands of Arcanum, sharing their thoughts as they go. In this first chapter, they create their characters, play through the intro, and deal with bandits on the edge of Shrouded Hills! Ben: Well, I started out with a pre-made character, but quickly abandoned that after Colin vehemently encouraged me …

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A Date With Destiny

My feeling has always been that if a game is going to involve a system or mechanic, it needs to do it well. The purest example of this is the jump button- I’ve played hundreds of games where you cannot jump, and it hasn’t bothered me. What has bothered me are games where the jump …

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