Galak-Z and the Roguelike Burden

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Scanline Talks
Scanline Talks
Galak-Z and the Roguelike Burden
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We were both eagerly anticipating the release of Galak-Z- I on PS4, and Johnny on PC. Now that we’ve both had time to play a great deal of it, we find ourselves really… frustrated? It’s a game that constantly reaches out and touches greatness, but can never maintain contact for long. The two of us sit down to try and explain where the game goes wrong.

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