Scan in Progress: Darkout and Starbound

At the tail end of last year, not one but TWO randomly-generated, Terraria-inspired space games launched on the exact same day. Starbound had been quite the community darling before it even made it to Steam, but Darkout was a dark horse, a relatively unknown dark horse that lingered in beta on Desura for a few …

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Scan in Progress: Spacebase DF-9

When I was a child, I had something of a space phobia. I would stare up at the night sky, and my eyes would sink into that endless sea of black, searching for an end to the infinite darkness. Within seconds, I would start to get dizzy, and the feeling that I was about to …

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Lightning Strikes Thrice

For me, Final Fantasy XIII was like that essay you keep poking and prodding at in fits and starts, never with much enthusiasm, and then don’t finish in time to turn it in (kids, do your work and stay in school!). The fans of it always said “stick with it, it’ll get good,” and the …

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Chess 2’s Got the Moves

Colin: Chess is garbage. At a certain point, it becomes precanned openings and strategies- playing a game you read in a book until the point where it finally diverges. Nothing unexpected, nothing surprising, from the first e2-e4 to the moment you realize checkmate is a handful of moves away, and unavoidable. Victory may be a …

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Review: Zombie Tycoon 2

Zombie Tycoon 2: Brainhov’s Revenge is not a tycoon game. It is thusly named for its lead character Tycoon, who is not a zombie, but in fact controls zombies. And I couldn’t have told you why Brainhov wanted revenge until a little bit ago when I read a press release for the game, because the …

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The “Little” Things That Count

It’s easy to dissuade yourself from writing about social issues. “Everyone who will read it already agrees,” you tell yourself. “If by chance someone who doesn’t stumbles onto it, they’ll just roll their eyes and close the tab.” Your voice isn’t loud enough, the audience isn’t big enough, people are tired of hearing about it- …

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Colin’s Also-Rans of GotY 2013

In the wake of our first Scanline Media Game of the Year awards, I’ve ended up having numerous conversations with others about both our GotY lists, and others from ‘round the web. The past year was a strange one, as even journalists I fervently admire had lists I found almost inexplicable. Bizarre presences on lists, …

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